Interface CosmeticPlayer
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Method Summary
Modifier and TypeMethodDescriptionboolean
addOwnership
(CosmeticItemOwnership ownership) Add a new ownership to the player.Get the active cosmetic item of the player.@Nullable CosmeticItem
getActive
(CosmeticItemCategory category) Get the active cosmetic item of the player for a given category.@Nullable CosmeticItemOwnership
getOwnership
(CosmeticItem item) Get the ownership of a given item.Get all the items the player owns.boolean
hasOwnership
(CosmeticItem item) Checks whether the player owns (is allowed to use) a given item.boolean
removeOwnership
(CosmeticItemOwnership ownership) Remove the ownership of a given item.void
save()
Saves the current cosmetic data of the player.void
setActive
(CosmeticItem item) Set the active cosmetic item of the player.void
unsetActive
(CosmeticItemCategory category) Removes the active cosmetic item of the player.int
Update the items that are locked or free through permissions.
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Method Details
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getOwnerships
Collection<CosmeticItemOwnership> getOwnerships()Get all the items the player owns.- Returns:
- The items the player owns
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getOwnership
Get the ownership of a given item.- Parameters:
item
- The item to get the ownership of- Returns:
- The ownership of the item or
null
if the player does not own it
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hasOwnership
Checks whether the player owns (is allowed to use) a given item.- Parameters:
item
- The item to check- Returns:
true
if the player owns the item,false
otherwise
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removeOwnership
Remove the ownership of a given item.- Parameters:
ownership
- The ownership to remove- Returns:
true
if the ownership was found and removed removed,false
otherwise
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addOwnership
Add a new ownership to the player.It may fail if the player already has an ownership for that item, and the cause of that one weights greater than the new one (see
CosmeticItemOwnership.Cause.weightsGreaterThan(CosmeticItemOwnership.Cause)
).- Parameters:
ownership
- The ownership to add- Returns:
true
if the ownership was added,false
if it failed- See Also:
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getActive
Collection<CosmeticItem> getActive()Get the active cosmetic item of the player.Since only one item can be active at a time per category, this method will not return multiple items of the same category.
- Returns:
- The active cosmetic items of the player
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getActive
Get the active cosmetic item of the player for a given category.- Parameters:
category
- The category to get the active item of- Returns:
- The active cosmetic item of the player for the given category.
null
if none is set
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setActive
Set the active cosmetic item of the player.It is legal to set an active the player doesn't even have ownership to, although it will not be persisted with the next re-log.
- Parameters:
item
- The item to set as active
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unsetActive
Removes the active cosmetic item of the player.- Parameters:
category
- The category to unset the active item of
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updatePermissiveItems
int updatePermissiveItems()Update the items that are locked or free through permissions.The given items are cached to avoid unnecessary requests to the permission system. Call this method in case you have changed the permissions of the player related to cosmetic items.
This method has no effect if the player is not online.
- Returns:
- The number of items that have been updated
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save
void save()Saves the current cosmetic data of the player.This is an async operation and thereby may not be processed immediately.
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